ASAP! Creates Celebration of Young Game Designers for Students

ASAP! is expanding its suite of celebrations to include game design. The Celebration of Young Game Designers will nurture creativity and provide a new platform for joyful learning, creative problem solving, and connection with other young gamers. Shown is student Anthony Salinas of Torrington, working on a design.

WASHINGTON — ASAP! After School Arts Program is expanding its suite of celebrations to include game design.

The Celebration of Young Game Designers will nurture creativity and provide a new platform for joyful learning, creative problem solving, and connection with other young gamers.

Individual students in grades 3 through 12 are invited to submit their ideas for a video game to be judged by a panel of professionals in the field, including Alexia Mohabir and Brian S. Chung, team leaders.

Ms. Mohabir and Mr. Chung will lead finalists in a game jam weekend, providing a unique chance to collaborate with a professional team and learn about the many skills and creative processes needed in the creation of a real video game.

The theme for ASAP!’s first ever Celebration of Young Game Designers is ‘Dream.’ Students will be asked to consider all aspects of their design from the setting, story and characters to the user experience and even an elevator pitch.

The submission deadline is Monday, February 1, with top selections announced on February  15.

For more information and full guidelines, visit asapct.org.

ASAP! is a social profit organization recognized as a place for high quality and innovative learning experiences.

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